wow-cheapgold:Warlords of Draenor: Face adaptation for all new models

Since then, the developers of WoW: Warlords of Draenor are deviated from its original plan to publish the new character models gradually in the course of the fifth WoW expansion, and the face options in the upcoming beta patches are diverse. How to have a lot of work ahead of them, the designer explains Senior Art Director Chris Robinson.

Warlords of Draenor: Face adaptation for all new models

The original plan for the new character models in WoW: Warlords of Draenor actually looked like this: Gradually with each Draenor patch more new character models should come into play until finally would have been equipped with a new chic all peoples. The plans, however, as senior art director Chris Robinson in Arcraft to the face customization options were discarded. In fact, the WoW-makers try all the peoples of Classic WoW and Burning Crusade until the release of WoW: missing Warlords of Draenor, a new, richer detail model ( with one exception ).

 

Since that alone is already a lot of work, the designers of Robinson at the beginning of Warlords of Draenor merely wanted to place a face is available that can be adapted with some rudimentary textures. However, they are not very happy with this solution, because the WoW fans would learn only in the course of the expansion, as their hero actually looks like now. That's why the face customization options will be published concurrently with the new character models.

Warlords of Draenor: Face adaptation for all new models

In the beta to WoW: Warlords of Draenor you see currently on the new models namely just a face with a few different textures. However, the facial geometry remains the same. To illustrate what the designers of WoW actually exactly mean when they speak of facial geometry, Chris Robinson has published some pictures You can watch below. Links in the pictures you can see the old face Model by dwarves and orcs. The expression on his face was painted on the model.

 

In the middle you see how this expression looks at a new character model, namely as good as no. "With the new models, with modeled and textured teeth painting replacement is not an option anymore," Robinson said. "It would look terrible." Therefore, the facial geometry must be adapted to the new character models, what you see turn right in the pictures. The faces with the geometrical revision is intended gradually with the next build in the beta of WoW: come Warlords of Draenor. The Blog of Robinson can you on the official website for World of Warcraft read.


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